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Golly is an open source, cross-platform application for exploring Conway's Game of Life and other cellular automata. The primary authors are Andrew Trevorrow and Tomas Rokicki, with code contributions by Dave Greene, Jason Summers and Tim Hutton.Golly's key features: * Unbounded universes with up to 256 states. * Supports multiple algorithms, including Gosper's super fast hashlife algorithm. * Many different types of CA are included: John von Neumann's 29-state CA, Wolfram's 1D rules, WireWorld, Generations, Langton's Loops, Paterson's Worms, etc. * The RuleTable and RuleTree algorithms let you plug in new rules. * Responsive even while generating or garbage collecting. * Reads RLE, macrocell, Life 1.05/1.06, dblife, and MCell files. * Can also read common graphic formats: BMP, PNG, GIF, TIFF. * Includes a state-of-the-art pattern collection. * Can paste in patterns from the clipboard. * Unlimited undo/redo. * Configurable keyboard shortcuts. * Auto fit option keeps patterns sized to the window. * Full screen option (no menu/status/tool/scroll bars). * Supports multiple layers, including cloned layers. * HTML-based help with an integrated Life Lexicon. * Scriptable via Perl or Python. * Runs on Windows (2000+), Mac OS X (10.3.9+) and Linux (GTK+).
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