Author Topic: GCT lets you steal cars destroy your enemies and don't get caught  (Read 3199 times)

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GCT lets you steal cars destroy your enemies and don't get caught
« on: September 17, 2011, 11:27:34 AM »
GCT (Greedy Car Thieves) lets you steal cars destroy your enemies and don't get caught: Linux and Windows

Software Santa thanks ghostshell at gameboom for posting this game! A tip of Software Santa's Santa Cap to him!



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About

A fresh new sandbox game is now upon you! Follow the stories of a couple of friends from childhood, who now stand on the opposite sides of barricade - Thomas is a lawman, Kevin works for Mafia. Witness how their life paths cross while they take hard decisions, leading to a dramatic finale. Out of the story mode, multi-player awaits you, where you can face real players in various game types. Shootouts, car thefts, pursuits around the cities; all that within this fast-paced game!

Features:

    single-player story mode where you play as both a lawman and a thug
    multi-player mode with various game types: free for all, 1v1, team deathmatch, capture the flag, hunting, bombmatch, race
    a lot of cars, weapons, power-ups and destructible objects that succesfully diversify the gameplay
    fire to enemies while seating in a car as a passenger
    precise aiming mode makes it no problem to accurately fire to enemies even from a roof (despite the fact the game exhibits an old-school top-down view)
    delightful visual effects including ambient occlusion, dynamic per-pixel normal-mapped lighting, real-time dynamic shadows (cars headlights and sunlight with varying day-night cycle), water reflections, blooming and antialiasing
    fast and reliable networking, based on UDP/IP protocol, minimizes game lags and provides continuous multi-player gameplay
    map editor that lets players to easily create new cities with a lot of predefined objects and tiles
    runs on Window XP/Vista/7, Linux, Mac OS

Still not convinced to play the game?

The description listed above may have not yet convinced you to play the game. If so, imagine you're logging to the server which has 5 o'clock AM. It's a team match. You're joining the red one (the other one is green; not classic blue since police owns this color). There's not much traffic since it's night. You and your pals find cars on car park, steal them, turn on headlights, move around the district to find some weapons and finally head for green flag. Your team is arriving at place. You fortunately avoid few rockets shot on you, get off the car, use lighting-up electro-gun to shock few enemies, steal flag, get back to car and immediately fall back, once again avoiding rocket shot on you. You, escorted by your pals, are running away by highway. The enemy team is just after, shooting on you with AK-47 from their cars. Cars of your team are already damaged a bit and you don't have headlights to light-up your way. Fortunately there are street lamps so you don't need the headlights that much. You're going that highway and... BOOM! Your friend to the right has been shot with rocket launcher from the green team guys forming a blockade on the street. At once you and your pals get out off the cars - a great shootout begins. You're outnumbered (your team's killed players respawn at some distance from the place of shooting). There are Molotov cocktails flying all around the place. You think you won't be able to carry the flag, but suddenly police comes out after green team members. You're getting the occasion, throw few smoke grenades, enter the car and bypass the police and green team, successfully driving enemy's flag to yours. You made it. Your team is leading 1:0 - this is just the beginning of the match.


A couple of things worth knowing

Here's a list of things you should know when you want to play GCT:

1. Running the game. A lot of people most probably run the game with gct-game_Release_D3D9{OGL}.exe and are surprised why they cannot set their nicks anywhere :). Yes, I guess that if I were to run the game for the first time I would also run it via gct-game_Release_D3D9{OGL}.exe. However, there is a manager application called gct-game-startup_Release.exe. Run the game with this application and there you can set your nick, skin, video and audio options. You can also host a game with your own settings (Host tab). You can join a game only by entering a direct IP address in Join tab. Server finder is not implemented yet.

2. Before you start the game you should take a look at folder "docs" and read short files that are inside it. These are:

- weapons.txt - see what weapons are in the game

- powerups.txt - see what powerups are in the game and what effect they carry

- controls.txt - learn how to play :)! Note that during the game you can open a map and see where you are (and where flags are in CTF mode) with RIGHT SHIFT button. Note also that ESC quits the game. Any team change or joining the game is done by pressing J button.

3. Some valuable tricks during playing:

a) it is possible to get into a car with more that 1 people. By pressing ENTER you get as a driver, pressing BACKSPACE you can get as a passenger. When you are sitting as a passenger, you can shoot from the car! This possibility is particularly useful in team game modes.

b) you can fire with both LMB and RMB. On LMB a player shoots straight ahead. RMB will make the player to shoot exactly at the point the sight is focused on. This way you can, for example, shoot down while standing on a roof, or shoot up when somebody else is standing on a roof. Also, it is useful to shoot with a rocker launcher somewhere around an enemy (you do not have to shoot them precisely with LMB shot).

4. If you experience any problem with starting the game or during running, report it to the forum. We will be able to help you :).

http://gct-game.net

 

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