Author Topic: truly unusual experience of revolution - tuer - Fast small FPS using JAVA  (Read 3455 times)

0 Members and 1 Guest are viewing this topic.

Software Santa

  • Administrator
  • *****
  • Join Date: Dec 2006
  • Posts: 5238
  • Operating System:
  • Mac OS X 10.9 Mac OS X 10.9
  • Browser:
  • SeaMonkey 2.30 SeaMonkey 2.30
truly unusual experience of revolution - tuer - Fast small FPS using JOGL and JOAL - just starting out (Alpha Software)!

Works - at least launches - on Mac OS X 10.9.x ... binaries already released!

Quote
 
Description
 

The power of Java, JOGL and JOAL used to achieve creating quite a fast small first person shooter using hardware rendering and other interesting features. The source code of the alpha version has been largely inspired from d3caster, written by Vincent Stahl but has been improved and the pre-beta version has been started from scratch.


 
 truly unusual experience of revolution Web Site
   
   

Categories
 First Person Shooters   

License
  Creative Commons Attribution Non-Commercial License V2.0, GNU General Public License version 2.0 (GPLv2) 
 
Minimal requirements
  • Java Runtime Environment 1.7
  • OpenGL 1.3
  • 128 MB RAM
  • 16 MB VRAM

 Keyboard and mouse configuration
  • ESC to leave the game
  • SHIFT to run
  • LEFT ARROW to turn left
  • RIGHT ARROW to turn right
  • UP ARROW or Z or W to go forward
  • DOWN ARROW or S to go backward
  • F1 to make a screenshot
  • MOUSE to look
  • LEFT MOUSE BUTTON or SPACE to shoot
  • Q or A to strafe left
  • D to strafe right
  • P to pause the game

 Tested on the following operating systems
  • Linux (Fedora, Red Hat, Arch, Mandriva, Debian, SUSE, Mageia, CentOS, Ubuntu, Gentoo, Mint)
  • Solaris and OpenIndiana
  • Macintosh (Mac OS X 10.6.8 and later)
  • Windows (NT 2000, XP, Vista, 7, 8)


 Story
The capitalism was leading our world to the its end. The precariousness and the unemployment were growing, the nature was dying, the social rights were quickly disappearing, the public utilities too. The poverty forced lots of people to live homeless and to steal food. The corruption of our governments turned our democracies into dictatures. All aspects of our lives were infected by the mercantile way of thinking which lead to discriminations, unfair share of resources, decrease of the quality of life, more accidents in the trains, worse video games, worse food, worse health care, worse condition of work, worse education, unsafe cars, more debts, no freedom of expression, no freedom at all. All demonstrations were crushed very violently even though the police avoided killing people most of the time.


However, this repression went further once, policemen shot several students during a blockade at the University of Sorbonne at Paris. The same thing happened in Greece at Athena. The alive students witnesses of these events became extremely violent and set fire to all police stations. The factory workers and the employees of private corporations invested in strong strike and industrial actions came to help them. The policemen decided to use lethal weapons to stop this insurrection but they failed, the rest of the population was feeling some sympathy for the strikers and some met up with them. Some transitional revolutionary governments supported by the people replaced the corrupted capitalist governments. The situation became more peaceful. The blood stopped sinking. Nevertheless, some policemen, some soldiers and lots of members of far right-wing militia want to stop the revolution by any means, they are funded by the private corporations, the previous corrupted governments and the World Trade Organization. Your mission consists in stopping them and avoiding civilian casualties. If they refuse to surrender, shoot on sight, you have the license to kill.

Guidelines

The aim of this project is to create a new first person shooter using the Java programming language, inspired by Goldeneye 007, Doom, Quake and Turok, and competing with games like Cube, Open Arena and Alien Arena 2006. I (Julien Gouesse, developer) began working on it in October 2006 and it will last until 2020, involving several other people for the artworks. The use of JMonkeyEngine 2 should have saved me a lot of time as it is an excellent 3D engine but there were too much bugs. That's why I have used Ardor3D since September 2009.

For the moment, the priority is given to programming but progressive efforts will be done to improve the graphics that are quite ugly (except the pistol).

 I do not plan to create the next killer application of the "market" as it is not realistic.



Would you like to smash the state?

Would you like to start the revolution?

Would you like to overthrow the capital?

Would you like to make capitalism history?

Would you like to abolish the social classes?

Would you like to give the power back to the people?


http://tuer.sourceforge.net/

http://sourceforge.net/projects/tuer/

http://sourceforge.net/projects/tuer/files/tuer/

http://sourceforge.net/projects/tuer/files/tuer/tuer-0.0.0/

 

Software Santa first opened on January 1st, 2007
Now celebrating 16 Years of being a Digital Santa Claus!
Software Santa's Speedy Site is Proudly Hosted by A2 Hosting.

Welcome Visitor:





@MEMBER OF PROJECT HONEY POT
Spam Harvester Protection Network
provided by Unspam



Software Santa Welcome Page

The Software Santa Privacy Policy