Software Santa

FREE and/or Open Source Desktop Software! => Free Games => Topic started by: Software Santa on February 18, 2008, 11:53:18 PM

Title: krank is a relaxing cross platform puzzle / arcade game
Post by: Software Santa on February 18, 2008, 11:53:18 PM
krank is a relaxing  cross platform puzzle / arcade game for Linux or Windows or Mac!

STILL one of Software Santa's Favorites after 5 Years! Software Santa LOVES his Copy! A Software Santa Pick! (http://softwaresanta.com/smf/Themes/Christmas/images/post/thumbup.gif)

(http://krank.sourceforge.net/gfx/logo.png)

Quote
Product Description:
krank is a relaxing casual game with very simple gameplay and soothing background music.
What's new in this version:

    * each level comes in three flavors now: easy, hard and extreme
    * difficulty stages added to the level selection and score menus
    * statistics added
    * configuration and highscores save now in ~/Library/Preferences
    * restart level shortcut ('r') added
    * speed optimized and various bug fixes

Operating System Requirements:

This product is designed to run on the following operating systems:


    * Mac OS X 10.3.9 or Later
    * Windows XP or later
    * Also Found in some Linux Distro's Package Managers




How it's played:

overview

   (http://krank.sourceforge.net/gfx/snake.png)  the snake follows your mouse or the analog stick of your joypad.

   (http://krank.sourceforge.net/gfx/dot28_blue.png)  the balls move if you touch them with the snake or another ball.

   (http://krank.sourceforge.net/gfx/link.png)  the links are like balls, but they bond together if they touch each other.

   (http://krank.sourceforge.net/gfx/stone.png)  the stones never move and do nothing else.

   (http://krank.sourceforge.net/gfx/magnet.png)  the magnets, unmovable themselves, attract everything that moves. the number of circles rotating around them indicates how many items may get captured in them.

   (http://krank.sourceforge.net/gfx/anchor.png)  the anchors never move, but bond together with links. the number of circles rotating around them indicates how many links may bond with them.

the aim: the aim of each level is to remove all anchors and magnets.

the magnets: a magnet will vanish

    * if it captured at least as many balls as circles are rotating around it
    * if all the captured balls have the same color as the magnet
    * if it stayed for 3 seconds in the above condition

if a magnet is fully loaded, but includes links (or balls of a different color), it will explode, but not vanish.

the anchors: anchors will vanish if

    * it is connected to as many other anchors as circles are rotating around it
    * all the connected anchors and links have the same color as the anchor
    * all other anchors of the same color are fully connected

if all the above conditions are valid for 3 seconds, those anchors will be removed.

if an anchor is connected to another anchor, but the connecting chain includes links
of a different color, it will explode, but not vanish.

the chains:  a connection between two links will be broken if one link is touched by
a ball or captured by a magnet.

solving levels: for each level you solve, there will be two more levels available to play,
so you can skip levels you don't like.

(http://image.versiontracker.com/scrnsht/140079/384190/748480x360.jpg)

http://krank.sourceforge.net/ (http://krank.sourceforge.net/)