Author Topic: Bos Wars is a futuristic real time strategy game (RTS) for Linux and Windows.  (Read 3330 times)

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Bos Wars (formerly Battle of Survival) is a futuristic Open Source real time strategy game (RTS) for Linux and Windows.


Bos Wars is a futuristic real time strategy game (RTS). In a RTS game, the player has to combat his enemies while developing his war economy. Everything runs in real-time, as opposed to turn-based games where the player always has to wait for his turn. The trick is to balance the effort put into building his economy and building an army to defend and attack the enemies.

Bos Wars has a dynamic rate based economy. Energy is produced by power plants and magma gets pumped from hot spots. Buildings and mobile units are also built at a continuous rate. Control of larger parts of the map creates the potential to increase your economy throughput. Holding key points like roads and passages allow for different strategies.

It is possible to play against human opponents over LAN, internet, or against the computer. Bos Wars successfully runs under Linux, MS Windows, BSD, and Mac OS X.

Bos Wars aims to create a completely original and fun open source RTS game.

Bos Wars is copyrighted in 2004-2008 by Tina Petersen Jensen, François Beerten et al. See COPYRIGHT.txt in the package for the full copyright notice.

FAQ for Bos Wars
Q: Does Bos Wars work with ALSA?
A: Yes, if you compiled SDL with ALSA support.

Q: Does Bos Wars support LAN/Internet play?
A: Yes.

Q: How do I play multiplayer?
A: Find the hostname or the IP address of someone you want to play with and connect to him.

Q: What ports does the Bos Wars network protocol use?
A: Bos Wars uses UDP with port 6660 by default, you may start boswars with '-Pxxxx' flag to use port xxxx instead.

Q: Does Bos Wars support a game server, meta server, lobby or anything like that ?
A: Not yet, but this is a planned feature.

Q: How can I get the group keys to work on a non-us keyboard?
A: In "~/.boswars/preferences.lua", replace the digits in GroupKeys = "0123456789" by the characters output by hitting the digit keys of your keyboard without holding the shift key down. Characters which are not ANSI 7 bit need to be encoded with their UTF-8 character code.

Q: Bos Wars runs really slow in large resolutions, what can I do?
A: The engine has to update the whole screen every frame. Use OpenGL or play with a smaller screen resolution.


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