Author Topic: VMD is a complex 3D cross platform molecular visualization program - and more!  (Read 5950 times)

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VMD - Visual Molecular Dynamics - is a molecular visualization program for displaying, animating, and analyzing large biomolecular systems using 3-D graphics and built-in scripting.



Welcome to Advanced Science! You got a budding biochemist in the Family? Feed 'em this!

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What is VMD?


VMD is designed for modeling, visualization, and analysis of biological systems such as proteins, nucleic acids, lipid bilayer assemblies, etc. It may be used to view more general molecules, as VMD can read standard Protein Data Bank (PDB) files and display the contained structure. VMD provides a wide variety of methods for rendering and coloring a molecule: simple points and lines, CPK spheres and cylinders, licorice bonds, backbone tubes and ribbons, cartoon drawings, and others. VMD can be used to animate and analyze the trajectory of a molecular dynamics (MD) simulation. In particular, VMD can act as a graphical front end for an external MD program by displaying and animating a molecule undergoing simulation on a remote computer.


Key features of VMD include:

    * Support for all major computer platforms
    * Support for multicore processors
    * Support for GPU accelerated computation
    * Many excellent VMD tutorials developed locally, and by the research community at large
    * No limits on the number of molecules, atoms, residues or number of trajectory frames, except available memory
    * Many molecular rendering and coloring methods
    * Stereo display capability
    * Extensive atom selection syntax for choosing subsets of atoms for display (includes boolean operators, regular expressions, and more)
    * Support for over 60 molecular file formats and data types through an extensive library of built-in file reader/writer plugins and translators
    * VMD includes a multiple sequence alignment plugin, a unified bioinformatics analysis environment that allows one to organize, display, and analyze both sequence and structure data for proteins and nucleic acids.
    * Ability to export displayed graphics to files which may be processed by a number of popular ray tracing and image rendering packages, including POV-Ray, Rayshade, Raster3D, and Tachyon.
    * User-extensible graphical and text-based user interfaces, built-on standard Tcl/Tk and Python scripting languages
    * Extensions to the Tcl language which enable researchers to write their own routines for molecular analysis
    * Modular, extensible source code using an object-oriented design in C++, with a programmers guide describing the program architecture and source code
    * Integration with the program NAMD, a fast, parallel, and scalable molecular dynamics program developed in conjunction with VMD in the Theoretical and Computational Biophysics Group at the University of Illinois. See the NAMD WWW home page for more info:
          http://www.ks.uiuc.edu/Research/namd/
    * VMD works well with projected display systems like the 3-D Projection Facility maintained by the Theoretical and Computational Biophysics Group.
    * VMD can be used to concurrently display and interact with a running NAMD simulation.
    * Using VMD as a Web/MIME Helper Application
    * VMD script library
    * Portable and Intuitive GUI
    * Interfacing with MD Programs (i.e. SIGMA, NAMD)
    * Interactive MD and VR Device Support
    * Making Movies with VMD


Everything is free but Registration is Required.  >:(  You will need a username and password to download software.
If this is your first download, please choose a username and password to register.


Version 1.8.7 beta 3 (2009-05-18) Platforms:

    This is a pre-release BETA version of VMD 1.8.7

    * LINUX OpenGL, CUDA (Linux (RHEL4 or later) with CUDA)
    * LINUX PPC64 Text-mode (Linux PowerPC64 Text-mode)
    * LINUX_64 OpenGL, CUDA (Linux (64-bit AMD/Intel x86) with CUDA)
    * MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.4.7 or later) with hardware OpenGL (native bundle))
    * MacOS X OpenGL, CUDA (Intel x86) (Apple MacOS-X 10.5.x or later with CUDA)
    * SOLARISX86_64 OpenGL (Sun Solaris 10 (64-bit x86) with OpenGL)
    * SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
    * Windows OpenGL (Microsoft Windows 2000/XP/Vista (32-bit) using OpenGL)

Version 1.8.6 (2007-04-07) Platforms:

    We recommend that all users upgrade to VMD 1.8.6

    * AIX5 OpenGL (IBM AIX 5 with hardware OpenGL)
    * AIX5_64 OpenGL (IBM AIX 5 (64-bit Power) with hardware OpenGL)
    * IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
    * IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
    * LINUX IA64 OpenGL (Linux (64-bit Intel Itanium) with hardware OpenGL)
    * LINUX OpenGL, CUDA (Linux (RHEL4 or later) with CUDA)
    * LINUX_64 OpenGL, CUDA (Linux (64-bit AMD/Intel x86) with CUDA)
    * MacOS X OpenGL (Intel x86) (Apple MacOS-X (10.4.7 or later) with hardware OpenGL (native bundle))
    * MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.4.7 or later) with hardware OpenGL (native bundle))
    * SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
    * SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
    * Windows OpenGL (Microsoft Windows 2000/XP/Vista (32-bit) using OpenGL)
    * Source Code
    * Unofficial (unsupported) VMD builds contributed by the community (RPMs for Linux, experimental builds for MacOS X, VMD extension packages, ...)

Version 1.8.5 (2006-08-25) Platforms:

    We recommend that all users upgrade to VMD 1.8.5

    * AIX5 OpenGL (IBM AIX 5 with hardware OpenGL)
    * AIX5_64 OpenGL (IBM AIX 5 (64-bit Power) with hardware OpenGL)
    * IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
    * IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
    * LINUX IA64 OpenGL (Linux (64-bit Intel Itanium) with hardware OpenGL)
    * LINUX OpenGL, CUDA (Linux (RHEL4 or later) with CUDA)
    * LINUX_64 OpenGL, CUDA (Linux (64-bit AMD/Intel x86) with CUDA)
    * MacOS X OpenGL (Intel x86) (Apple MacOS-X (10.4.7 or later) with hardware OpenGL (native bundle))
    * MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.4.7 or later) with hardware OpenGL (native bundle))
    * SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
    * SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
    * Windows OpenGL (Microsoft Windows 2000/XP/Vista (32-bit) using OpenGL)
    * Source Code
    * Unofficial (unsupported) VMD builds contributed by the community (RPMs for Linux, experimental builds for MacOS X, VMD extension packages, ...)



VMD Manuals:   http://www.ks.uiuc.edu/Research/vmd/current/docs.html

VMD Tutorials:   http://www.ks.uiuc.edu/Research/vmd/current/docs.html#tutorials

Download VMD: http://www.ks.uiuc.edu/Development/Download/download.cgi?PackageName=VMD 

Pretty Toy! Connect the Bright Beads together in 3D! Wheeeeeeeee!


http://www.ks.uiuc.edu/Research/vmd/

 

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