Author Topic: Kings of Chaos is a browser based RPG where you are in command of an army ....  (Read 4096 times)

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Kings of Chaos is a browser based RPG where you are in command of an army of either humans, elves, dwarves, orcs, or undead.

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Gameplay

In Kings of Chaos, you are in command of an army of either humans, elves, dwarves, orcs, or undead. The aim of the game is to strengthen your army to attack enemy warlords and take their gold! Players are ranked so you can see how your forces stack up to everyone else.

To build up your attack and defense strength, you must recruit soldiers and equip them with weapons. You may also hire mercenaries or train your soldiers. To recruit soldiers you must have people click on your unique link (you can find this in your Command Center). Each time you recruit an additional soldier, your attack and defense strength will increase slightly, as will the amount of gold you receive per turn. Also, for every two recruits each of your officers gets, you will receive an additional soldier! The number of officers you can have is unlimited, so the more people who sign up to be your officer the faster you can build your army.

In addition to those soldiers generated by unique link clicks, you can choose to conscript soldiers - once a day you will recruit a number of soldiers determined by your current 'unit production' value. This value can be upgraded on the Training page.

To train your soldiers, use the Training page. Soldiers can be trained to be specialists in either attack or defense - whichever you choose, they will boost that ranking further, while ceasing to contribute to the other ranking. You can also train soldiers to become spies or sentries, which will be discussed in more detail later. In this case they cease to contribute to your attack/defense strength and the amount of gold you get per turn, as instead they are being kept in readiness for any covert missions you may choose to send them on.

You can hire mercenaries on the Mercenaries page, but only up to a strength of 25% of your total force - so for every 3 normal soldiers you gain, you can hire one more mercenary. Mercenaries contribute to your attack or defense strength, but do not contribute to the amount of gold you gain each turn.

Weaponry can be purchased (and repaired, sold or scrapped) on the Armory page. For each race there are various weapons available for both attacking and defending, becoming increasingly expensive as they become more effective. The exact strength of each weapon in your armory is dependent upon its state of repair (weapons become damaged during battles and must be repaired to remain fully effective), and also your level of siege technology and fortifications. Higher levels of siege technology and fortifications raise the strength of every single weapon you possess, so they are well worth upgrading. You can upgrade your siege and fortification levels on the Command Center page.

Covert Action is a general term for your Spy and Sentry ratings. Your force of spies becomes more powerful by training soldiers to be spies. Every spy you train increases your spy strength, and therefore helps you move up in spy ranking. Also, if you conduct many espionage missions spies will sometimes get caught, so you will need to replace them. If your spy rating is high, you will be able to see more players' gold on the battlefield without having to spy on them. Your force of sentries becomes more powerful by training soldiers to be sentries. Every sentry you train increases your sentry rating. The higher your sentry rating, the harder it is for other players to see your gold on the battlefield, spy on you or sabotage your weapons. If you invest in spies or sentries you should upgrade your covert skill when you can. Upgrading applies to your entire force of spies and sentries. Upgrading covert skill, training spies and training sentries can all be done one the Training page.

Each race in Kings of Chaos has a particular area in which they excel. These can work to your advantage in gaining higher rankings, so it is worth considering them before choosing your race:

    * Humans earn 15% more gold each turn than the other four races. Since this can be used for just about anything, it is very flexible. Humans also have a 15% spy bonus.

    * Elves are 50% better at recon (spying) and sabotage than any other race. This can be a great advantage when spying on or sabotaging other people's armies. Elves also have a 40% casualty bonus so they lose fewer soldiers when attacked.

    * Orcs attack with 50% more strength than the other races. The advantages to this are obvious, giving you a much better chance of defeating other armies in combat. Orcs also have a 20% defense bonus that makes it more likely that they will withstand enemy attacks and keep their gold.

    * Dwarves are 60% stronger at defending than any other race. This makes it more likely that they will withstand enemy attacks, enabling them to keep their gold for themselves. Dwarves also have a 15% income bonus, which gives them more gold per turn than all races except Humans.

    * Undead are 30% better at hiding their gold and defending against sabotage with their sentry bonus. They also lose 50% less soldiers when attacked making this a good protective race if you can't spend a lot of time on the game. They also have a 20% attack bonus, giving them a better chance at defeating other armies in combat.


    * Current TBG (Turn-based gold) by race for all soldiers and covert troops:
          o Elves, Orcs, and Undead: Untrained, trained attack, and trained defense soldiers earn 80 gold per turn. Soldiers trained into covert troops (spies and sentries) earn 20 gold per turn.

          o Dwarves: Untrained, trained attack, and trained defense soldiers earn 92 gold per turn. Soldiers trained into covert troops (spies and sentries) earn 23 gold per turn.

          o Humans: Untrained, trained attack, and trained defense soldiers earn 92 gold per turn. Soldiers trained into covert troops (spies and sentries) earn 23 gold per turn.


 Rules

The following are prohibited:

    * Registering or having control of more than one account
    * Sharing passwords with other people and logging into accounts that are not yours
    * Posting links in the Kings of Chaos chat or Kings of Chaos forums
    * Posting your link in chat rooms, newsgroups, message boards, or forums unless it is explicitly allowed by the owner/operator of the chat room, newsgroup, message board, forum, etc..
    * Posting your link on a forum where it is against that forum's policies or off-topic
    * Registering an email address that is not yours
    * Registering more than one account, or transferring your account to someone else
    * Sending your link to an e-mail reflector or list or a USENET group
    * Advertising through PM or any other method
    * Using any process which enables clicking beyond that which is intended by gameplay mechanisms
    * Downloading any part of the Kings of Chaos website with any piece of software other than a web browser
    * Using any process that automatically gets information from the website
    * Accessing any part of the Kings of Chaos website via proxy
    * Attempting to cause harm to the any of the Kings of Chaos servers
    * Attempting in any way to circumvent the mechanisms set up to keep Kings of Chaos fair

When sharing your link, you may do the following:

    * Post your link on message boards where it is allowed and is on-topic
    * Email your link to your friends or send it to them on instant messenger
    * Have people who are not signed into the game click your link
    * Have your link in your AIM/MSN/ICQ etc. profile
    * Post your link on a personal website

Browser and Recruiter Rules

Any browser used to access the Kings of Chaos website must adhere to the following rules:

    * All Kings of Chaos pages must be loaded in a standard and well-known graphical web browser (i.e. Firefox, Mozilla, Internet Explorer, etc.)
    * On every page except recruit.php, the ENTIRE page must be loaded and displayed, and all information must be clearly visible to the user
    * Additional information inserted by in-browser add-ons may be displayed, provided that this information is passively displayed and does not execute gameplay decisions

Recruiter: A methodical system of gaining officers, or soldiers, where participants click on each other's links. Such a system may be automated, partially automated, or completely manual.

Any such recruiting systems or "recruiters" must adhere to the following guideline:

    * Recruiting click-through images must be recognized and clicked by a human being without the aid of optical recognition software
    * Recruiters may not repeatedly access Kings of Chaos to the point that they unduly affect gameplay for other users
    * Players may only click recruit links to give their own account morale. They may not click for someone else.

All recruiters and tool developers must allow a Kings of Chaos admin a fully-functional test account to ensure compliance with these rules. If you are a developer and have questions, please email a Kings of Chaos admin.

Failure to adhere to the above posted rules and guidelines may result in account suspension or termination. Kings of Chaos reserves the right to change these rules at any time, without notice.

http://www.kingsofchaos.com/

 

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