Author Topic: Kepler-10b is an escape from a hostile planet rougelike adventure game  (Read 1536 times)

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Kepler-10b is an escape from a hostile planet rougelike adventure game


Kepler-10b is a fork of Exploring The Bleak. A fork is a derivative of a video game based of it's parents framework and are often called branches. Kepler-10b was created for 7DRLC 2011 which was held on March 5th to March 12th of 2011.


You are on the Cygnas System exploration team, sent to explore and take samples from the world Kepler-10b which was recently discovered to have an atmosphere coherent to livable standards. K10b is mostly rocky with little foliage, and a much higher gravity pull than Earth. It rotates around it's sun K10 every 19 1/4 Earth hours. K10b was discovered 827 years ago today, in February of 2011.
You are on Earth-week 2 of 3 of the split-team exploration.  There was, unbeknownst to  you, alien life  on K10b and they, during your second week, amounted resistance and your core team barely escaped alive.

In order to return home you have to retrieve the ship access keys. There are five. One is already in your possession as you are captain. You must find the 4 other pilots key cards to access the main drive. The ship had split into 5 teams, each under command of a pilot. You haven't heard from the other teams since landing and hadn't planned to meet with them until week 3 where all teams were to rendezvous at the ship rally point. Wide-band communications won't reach past a thousand or so feet due to strange wave emulsions that pulse every few seconds from the K10b core.

Command your team to whatever style suits you. Wait at the ship to see if all teams will return, and possibly die of starvation from local resistance (technically, you're the aliens,) or trudge the designated locations the teams were supposed to take samples from and hopefully obtain the access keys to return home. The choice is yours to make.

How To Play

Retrieve all of the access key cards and head to the drop ship to return home. Strength increases your melee attack strength, Dexterity increases your chances to dodge attacks, Constitution gives damage reduction on all attacks, Wisdom gives you more points to distribute when you level up, Intelligence increases your ranged damage, Luck increases the amount of loot that you find, and Charisma increases the chance you'll cause enemies to flee in horror. HP is your health points, when it reaches 0 you die. EN is your suit energy which is used for your ranged weapon, when it reaches 0 you are left with melee attacks only until you recharge your energy by resting or items.


In order to level up you kill enemies by walking into them (attacking them with melee) or shooting them. use the num pad or arrow keys to move. Numpad keys 7,9,3, and 1 move diagonally.
  • 'p' or 't' picks up items.
  • 'i' shows your inventory. 
  • '?' or 'h' shows and hides this help.
  • 's' toggles shooting the enemy (targets) press spacebar to shoot.
  • '5' on the num pad waits a turn and allows you to heal 1HP/1EN.
  • '1' is your primary skill
  • '2' is your secondary skill
  • '3' is your support skill
  • 's' shoots your ranged weapon, which consumes energy.
  • '<' goes up stairs.
  • '>' goes down stairs.
  • 'f1' shows the high scores.
  • 'f2' shows or hides the activity HUD.
  • 'f3' shows your character stats.
  • 'f4' shows level up panel.
  • 'f5' exits current game or screensaver and starts new game.


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