Pattern Memory is a Simon style game that has different difficulties and a local leaderboard
Pattern MemoryPattern Memory
Start Date: 12/2/2010
Lines of Code: 1382
Languages\Frameworks: C#
Irrlicht Engine
Authors: Brandon "Chester" McCulligh
Launch Location: Start -> Programs -> Brandon McCulligh
Operating Systems: Windows XP and Higher
I wrote this "Simon" game mostly to prove to myself that I can take what I have learnt from my raw DirectX game development and apply it to another framework easily. I choose the Irrlicht Graphics Engine for this test.
http://brandonmcculligh.ca/ProjectPage.aspx?Category=Games