Author Topic: Natron is an open-source cross-platform Adobe After Effects replacement!  (Read 4054 times)

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Natron is an open-source, cross-platform nodal compositing software to replace Adobe After Effects

https://natrongithub.github.io/#download
https://natron.readthedocs.io/en/rb-2.5/


Quote
Cross platform & open-source compositor
for visual effects and motion graphics industry

Natron is a powerful Digital Compositor that can handle all of your 2D/2.5D needs. Its robust OIIO file formats and OpenFX architecture is what make Natron the most flexible open source compositor for the visual effects community. Its interface and functionally are the same across all platforms such as macOS, Linux and Windows. Natron has a powerful keying, roto/rotopaint, 2D tracking tools that are staple for all current film production project that requires visual effects.

Natron was a proud recipient of Inria funding from 2013 to 2018, and is now actively developed by its community.

Natron Features

On the surface Natron has a powerful GUI interface that is a flexible and intuitive multi-platform node based engine. Natron may seem to be a simple compositing application but it does have layers of complexity that will allow your creativity to reach new heights. Natron has flexible Roto and Rotopaint tool-set that can generate unlimited layers of masks, mattes and shapes. Natron has a powerful 2D and Planar tracker to help reduce hours of rotoscoping to meet personal or client deadlines. It has some strong keying or matte generation tools that has been developed from the main OFX software developers and a plethora of tools from the open source plugin developing community.


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Flexible Rotoscoping Multi-layered rotoscoping with stroke capability.

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Tracker Powerful 2D and Planar tracker for tracking jobs.

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Powerful Keying Tool Natron offers various keying tools for your production needs.

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Curve & Dope-sheet Editor Powerful curve and dope-sheet Editor with fluid interface.
     
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GPU & Network Rendering GPU and Network rendering capability for faster production.

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OFX Compatible Natron is a listed Open-source OFX host. More about OFX

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Shadertoy & G'MIC OFX Plugins  Shadertoy & G'MIC is also with us. Powerful and feature-rich community

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Community Plugins over 250 and ever increasing community plugins Here
   


Some Feature Insights

    32 bits floating point linear color processing pipeline.
    Colorspace management handled by OpenColorIO.
    Dozens of file formats supported: EXR, DPX, TIFF, PSD, SVG, RAW, JPG, PNG … and more.
    Support for OpenFX v1.4

    Support for many free and open-source OpenFX plugins:
    OpenFX-IO : to read anything else than standard 8-bits images (bundled with pre-compiled versions of Natron).
    OpenFX-Misc : A set of basic nodes, such as Transform, chroma keyer, etc… (bundled with the pre-compiled versions of Natron).
    OpenFX-Arena : A set of extra nodes (bundled with the pre-compiled versions of Natron).
    OpenFX-OpenCV : A set of plugins based on OpenCV.
    OpenFX-Yadif deinterlacer : An open-source efficient de-interlacer.
    OpenFX-Vegas SDK samples
    OpenFX samples (in the Support and Examples directories)

    Support for commercial OpenFX plugins:
    RevisionFX products
    NeatVideo denoiser
    Furnace by The Foundry
    KeyLight by The Foundry
    GenArts Sapphire
    Other GenArts products
    Universe by Red Giant Software
    Ignite by HitFilm
    And many more.

    Intuitive user interface: Natron aims not to break habits by providing an intuitive and familiar user interface.  It is possible to separate on any number of screens the graphical user interface. It supports Retina screens on macOS.

    Performances:  Never wait for anything to be rendered, in Natron anything you do produces real-time feedback thanks to its optimized multi-threaded rendering pipeline and its support for proxy rendering (i.e: the render pipeline can be computed at lower res to speed-up rendering).

    Multi-task: Natron can render multiple graphs at the same time and make use of 100% of the compute power of your CPU.

    Network rendering: Natron can be used as a command-line tool and can be integrated on a render farm manager such as Afanasy.

    NatronRenderer: A command line tool for execution of project files and python scripts. The command line version is executable from ssh on a computer without any display.

    Fast & interactive Viewer – Smooth & accurate  zooming/panning even for very large image sizes (tested on 27k x 30k images).

    Real-time playback: Natron offers  a real-time playback with thanks to its RAM/Disk cache technology. Once a frame is rendered, it can be reproduced instantly afterwards, even for large image sizes.

    Low hardware requirements: All you need is an x86 64 bits or 32 bits processor, at least 3 GB of RAM and a graphic card that supports OpenGL 1.5+ with some extensions.

    Motion editing: Natron offers a simple and efficient way to deal with keyframes with a very accurate and intuitive curve editor. You can set expressions on animation curves to create easy and believable motion for objects. Natron also incorporates a fully featured dope-sheet to quickly edit clips and keyframes in time-space.

    Multi-view workflow: Natron saves time by keeping all the views in the same stream. You can separate the views at any time with the OneView node.

    Rotoscoping/Rotopainting: Edit your masks and animate them to work with complex shots

    Tracker node: A point tracker is  embedded in Natron to track multiple points. Version 2.1 of Natron will incorporate the Tracker from Blender.

    Presets: Nodes presets can be imported/exported easily with an XML file format

    Python scripting: Natron has made available via its Python API most of its functionalities.
    Natron embeds a Python 2.7 interpreter that can be used to customize the application. .

    Multi-plane: In Natron all layers read from EXR’s, TIFF’s or PSD’s are available as planes that each node can access. You can also freely create your own custom planes. This allows for cleaner graphs and more efficient work.


   System requirements Your system must have one of the following operating systems:
 
  • Microsoft Windows 8.1/10/11
  • Apple Mac OS X 10.6 or greater
  • GNU/Linux 3.10 or greater (Glibc 2.17+, libgcc 4.8.5+)
Minimum system requirements:
 
  • 3 GB of RAM ( 8 GB or more recommended)
  • 5 GB (10 GB or more recommended) of disk space for caching and temporary files.
  • Display with at least 1280 x 1024 pixel resolution and 24-bit color
  • OpenGL 2.0 or higher with the following extensions:
    • GL_ARB_texture_non_power_of_two (Viewer and OpenGL rendering)
    • GL_ARB_shader_objects (Viewer and OpenGL rendering)
    • GL_ARB_vertex_buffer_object (Viewer and OpenGL rendering)
    • GL_ARB_pixel_buffer_object (Viewer and OpenGL rendering)
    • GL_ARB_vertex_array_object or GL_APPLE_vertex_array_object (OpenGL rendering only)
    • GL_ARB_framebuffer_object or GL_EXT_framebuffer_object (OpenGL rendering only)
    • GL_ARB_texture_float (OpenGL rendering only)
You can query the OpenGL version of your system in the about window of Natron (in the libraries tab).
For Windows users, if OpenGL requirements are not met by your graphic card, we provide a Software OpenGL dll (opengl32.dll) from Mesa that can provide (through software) the required OpenGL version.
   


https://natrongithub.github.io/#download

https://sourceforge.net/projects/natron/

https://sourceforge.net/projects/natron/files/latest/download
« Last Edit: January 08, 2023, 06:22:37 PM by Software Santa »

 

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