Author Topic: opentrack is a headtracking program that makes gaming more fun.  (Read 1582 times)

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opentrack is a headtracking program that makes gaming more fun.
« on: December 13, 2018, 05:05:17 AM »
opentrack is a headtracking program that makes gaming more fun.

Quote
Intro

opentrack project home at http://github.com/opentrack/opentrack .

For the latest downloads visit https://github.com/opentrack/opentrack/releases Download an .exe installer or a .7z archive. Currently installers and portable versions for Windows are available for each release. It supports USB stick truly "portable" installations

Please first refer to https://github.com/opentrack/opentrack/wiki for new user guide, frequent answers, specific tracker/filter documentation. See also the gameplay video with opentrack set up.

Looking for railway planning software?

Railway planning software HERE had the name opentrack first. Apologies for the long-standing naming conflict.

Usage

opentrack is an application dedicated to tracking user's head movements and relaying the information to games and flight simulation software. The octopus will rotate as you move your head.

opentrack allows for output shaping, filtering, and operating with many input and output devices and protocols; the codebase runs Microsoft Windows, Apple OSX (currently unmaintained), and GNU/Linux.

Don't be afraid to submit an issue/feature request if you have any problems! We're a friendly bunch.


Tracking input

    PointTracker by Patrick Ruoff, freetrack-like light sources
    Oculus Rift DK1, DK2, CV, and legacy/knockoff versions (Windows only)
    Paper marker support via the ArUco library <https://github.com/opentrack/aruco>
    Razer Hydra
    Relaying via UDP from a different computer
    Relaying UDP via FreePIE-specific Android app
    Joystick analog axes (Windows)
    Windows Phone tracker over opentrack UDP protocol
    Arduino with custom firmware
    Intel RealSense 3D cameras (Windows)
    BBC micro:bit, LEGO, sensortag support via Smalltalk(1)(2) S2Bot
    Wiimote (Windows)

Output protocols

    SimConnect for newer Microsoft Flight Simulator (Windows)
    freetrack implementation (Windows)
    Relaying UDP to another computer
    Virtual joystick output (Windows, Linux, OSX)
    Wine freetrack glue protocol (Linux, OSX)
    X-Plane plugin (Linux)
    Tablet-like mouse output (Windows)
    FlightGear
    FSUIPC for Microsoft Flight Simulator 2002/2004 (Windows)
    SteamVR through a bridge (Windows; see <https://github.com/r57zone/OpenVR-OpenTrack> by @r57zone)

https://github.com/opentrack/opentrack

https://github.com/opentrack/opentrack/wiki

Windows or Source Code: https://github.com/opentrack/opentrack/releases

Download for Mac OS X: https://github.com/opentrack/opentrack/releases/tag/opentrack-2.3-rc49p3

 

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