Retro Breaker is a simple Android brick breaker game like
Wozniak's Breakout.
Note: Wozniak designed the original
Breakout Game for Atari ... it came out in 1976! At 43 years old: it is one of the "Original" Generation One Video Games - and Older than Many of Software Santa's Readers! Now it may be a *NEW* game on a "New" Device to my younger gamers. It is SO Old it is New again!!!
Retro Breaker is a simple brick breaker game with an old, retro appearance.
This game was created for the Mobile Computing course (MAC5743) on IME-USP, 2014 class. It has the following game mechanics:
-Retro graphics: no textures, just plain colors and simple animation;
-Sound effects: different sound effects for each possible game event (e.g. hitting a brick, hitting a wall, hitting the paddle...);
-Score multiplier: each time the ball breaks a brick, it increases the score multiplier for the next hit. If the ball hits the paddle, this score multiplier is reduced. If the player loses a life, this score multiplier is reset. This is to incentive the player to hit consecutive bricks;
-Multiple brick types: there is four types of brick, each one with a special property.
-Random generated levels with different difficult settings: there are three different difficult settings (Easy, Normal and Hard; except for "Can't die" that exist mostly for debugging purposes, since you can't score); each difficult has a different number of stock lives, hit score, max score multiplier, ball speed and generates a random level with the number of special bricks according to a probability.
This game has pretty simple mechanics, like the original game. If you feel even a little bit of nostalgia, our objective was completed.
This game is open source, and it's available at GitHub ( https://github.com/m45t3r/retrobreaker ) on MIT license.
https://play.google.com/store/apps/details?id=br.usp.ime.retrobreaker