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CosmoscrollCosmoscroll is a space-based shoot'em up game. Inspired by games such as R-Type and Gradius, it features side-scrolling, retro-looking graphics and chiptune music.This project is written in C++ using the SFML library. It also uses DUMB for playing modules files, and TinyXML for parsing XML files.Cosmoscroll is free software and licensed under GPLv3. See 'AUTHORS' file for more information.How to play?Keyboard layout Move spaceship: Up, Down, Left, Right Fire: Space Launch missile: A Use ice cube power-up: Left Ctrl Pause the game: Escap Place HUD at the top of the screen: Page Up Place HUD at the bottom of the screen: Page Down Take a screenshot (saved in screenshots directory): F1You can also play with a pad or a joystick. Keyboard and joystick layouts can be configured in the Options menu.Power-upsPower-ups are randomly dropped when an enemy is destroyed. Repair: Restores 1 health point. Full repair: Restores all health points. Shield: Restores 1 shield point. Full shield: Restores all shield points. Ice cube: Gives +1 ice cube. Use an ice cube to instantly cool down the weapon system and cancel over-heat. You can store up to 5 ice cubes. Missile: Gives +1 missile. One shot can destroy many enemies. You can store up to 5 missiles. Double laser: Doubles laser for 10 seconds. Triple laser: Triples laser for 10 seconds. Speed: Increases speed for 10 secondsFeatures Complete 8 challenging levels and beat the final boss. Collect points and unlock upgrades your spaceship in the armory! Infinity Mode: Hold as long as possible against more and more powerful enemy waves. Try to set a new high-score and share it online on the leaderboard! Various enemies, end bosses, weapons and powerups Available in English, French and GermanBug report and contributingIf you found a bug, please report it on the https://github.com/abodelot/cosmoscroll/issues '>bug tracker.If you wish to add a new language, please see the https://github.com/abodelot/cosmoscroll/wiki/Internationalization'>guide to Internationalization.