Author Topic: Veloren is an ALPHA multiplayer OR single player voxel RPG written in Rust.  (Read 498 times)

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Veloren is an ALPHA multiplayer OR single player voxel RPG written in Rust. For Mac / Windows / or Linux.  Note: Please keep in mind that Veloren is not even in alpha yet and gameplay can't be considered fully fledged out. Some gaming aspects mentioned are still heavily in development.


https://www.youtube.com/watch?v=TMYfrdiEJw4

https://veloren.net/  USE AirShipper to Download and Launch Veloren:  https://songtronix.com/

Quote
Veloren: An Owner's Manual

If you are planning on playing multiplayer, make sure you register at https://veloren.net/account/before connecting to an auth-enabled server. Otherwise, things remain mostly the same for both singleplayer and multiplayer. Keep in mind that every aspect of the game is subject to change, and this guide may not be 100% up to date when you read it.

What is Veloren?

Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft. 

Veloren is fully open-source, licensed under GPL 3. It uses original graphics, musics and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.

Development of Veloren started in mid-2018. There are around 20 active developers working on the game, with another 20 artists, writers, designers, and composers contributing as well. Over 150 people have contributed to the project. Veloren currently has builds for Windows, Linux, and MacOS.

What are you waiting for?

There are currently six playable species in Veloren; Human, Orc, Dwarf, Elf, Undead, and Danari. The Danari are the only species you won’t be familiar with; they’re a special species created for the game.

As well as choosing your species, here you choose your starting weapon. There are no species restrictions on weapons, and choosing your starter weapon does not lock you into that choice; as you play you’ll find weapons of the other types and can switch to those with no penalty.

You can set your hair style and colour, skin colour, eye details, eye colour, and - only available to some species - accessories. Use the randomize button (the dice icon) to randomize your character's appearance and name.

When you’ve finished creating your character, enter a name, and then click Create. Choose your character from the list, click Enter World, and you’ll enter the game world.


Getting Started
You’ll enter the world in a little village nestled at the foot of a mountain. This is the default world and will be the same for every character you make. This is a pre-generated world; it is possible to generate your own world with a new seed, but this process takes a long time, and so this current world has been pre-generated for your convenience.

As you wander the world of Veloren, you'll encounter all manner of animals, monsters, NPCs, and maybe even players. In general, predatory animals and monsters will attack you on sight, while docile creatures and NPCs will ignore you unless attacked.

Each weapon has a left-click basic attack and one or more abilities on right click and the hotbar. Each weapon has its own playstyle, and serve to replace conventional 'classes.'

Using more than one weapon by equipping it to the 'offhand' will increase your combat options immensely! Switch to your offhand weapon by pressing
Code: [Select]
Tab.

Dodging enemy attacks is important. Middle-click will swiftly roll you out of the way. Use sideways movement to avoid ranged attacks while closing in or returning fire. If you use ranged weapons against a melee attacker, try to keep your distance.

Use a training dummy (found in towns) to familiarize yourself with your weapons' attacks and abilities.

Defeating enemies earns you experience, which allows you to level up your character.


Campfires

Campfires are interspersed across the world, marked by tall pillars of smoke. Approaching a campfire will show the message ‘Waypoint Saved’. When you die, you will respawn at the last campfire that saved your waypoint. Your waypoint persists through logins, so you can start each session approximately where you left off!

Sitting near a campfire (with the K key) will heal you over time. If you ever need respite from your travels, campfires are what you should look for!

https://veloren.net/account/

https://book.veloren.net/

https://www.veloren.net

https://gitlab.com/veloren/veloren

 

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